The idea I am focusing in on is a hamster who has escaped the house from its owner in a hamster ball and is exploring the outside world for the first time. Some mechanics I was thinking of having is an attack against enemy's like cats and animal control. Im not sure what I would do as the attack move though as there are many ways I could do it. I could do a similar one to sonic the hedgehog and spin fast or jump on top of them. I could also give him a weapon which would be easier to do probably. Another mechanic is that the hamster ball can act as a barrier/ second life like in mario when he gets bigger from eating a mushroom. I feel like it would be a good and interesting mechanic to add as it will enable me to make the game more difficult.The last mechanic is a simple one but it gives an objective to the game which is for the h amster to collect something around the map. What the character would be based on Source
My first idea I have for my game is an obstacle style game where you have to jump over gaps and time running through blades all while collecting gems to pass through to the next level. If you fall down a gap or get hit by a blade you go back to a checkpoint or to the start. Each level would have a different theme or style look. Each level will get more difficult with things like the level art affecting what you can see making it harder. I like this idea because I enjoy these challenge games and I feel like it wouldn't be too hard to produce. I guess you could say it would be similar to the game mirrors edge a little bit. This is what I would say best describes the game. Here is an example of it My second idea is about an alien who crashed on earth and is looking for parts for his ship to leave. But he is being chased by the FBI so has to deal with them while looking for pieces. The alien will have a gun and can shoot the FBI agents. There will be cows that you can abduct/absorb ...
This is my alpha for my game. Im unsure whether to add more terrain around the area such as grasslands and have the city isolated. Or leave it how it is. There is also an underground in the subway. Im finding it tedious to do each and everything but now its mainly copy and paste which is not too bad. I also have gems in the game but want to change them to acorns or nuts. Im finding the textures difficult in getting them right for the size and not overlapping. Im on track with getting most things with my game I am just trying to make it more professional looking. Just adding in the sky and other small things such as music. I am struggling to find a character that suits what I am looking for. The subway and sidewalk and buildings close up The buildings from further back
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