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Showing posts with the label Week 9

Alpha

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This is my alpha for my game. Im unsure whether to add more terrain around the area such as grasslands and have the city isolated. Or leave it how it is. There is also an underground in the subway. Im finding it tedious to do each and everything but now its mainly copy and paste which is not too bad. I also have gems in the game but want to change them to acorns or nuts. Im finding the textures difficult in getting them right for the size and not overlapping. Im on track with getting most things with my game I am just trying to make it more professional looking. Just adding in the sky and other small things such as music. I am struggling to find a character that suits what I am looking for. The subway and sidewalk and buildings close up The buildings from further back

Unity Free Tutorials

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First Tutorial Second Tutorial The first tutorial worked on depth and adding a subway entrance. This will really add to the game I feel and will make for a cool area for my character to explore. It was not really something I thought of until I watched the tutorial but I felt it would be a nice addition to the game. It was very tedious to make each individual step it would be easier if you could do it as a collective. It was also hard to have the steps aligned so the character could walk down them. It was really good to get a feel of the partly done subway area and made me realise how much I can do more with it. I might expand this a bit more as I feel it could be a main part of the level. The second part of the tutorial. There was more focus on the small details to make it look better and more professional on the outside. After this it started going on to creating more shops and buildings on the street. I will more than likely copy and paste a lot of these as it would be tedious ...

Tech Tip: Google Map

Here is a place id love to visit