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Showing posts from December, 2018

Unity Free Tutorials

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First Tutorial Second Tutorial The first tutorial was creating the other side of the town this was really easy as it was mainly a copy and paste over which made my life easier. There were some objects and cubes that I had to create and could not copy but 99% of the other side we just copied and pastes. We then began creating more buildings and using more textures. I also made more depth by placing more buildings in the background in the distance. This really gave a feeling of there was more to the game. The second tutorial was adding even more buildings and even an alley way with a fence and a barrel with fire particles. This was very difficult to get right and the way I wanted it. But after lots of playing around with it. After some fine tuning it did work and turn out well. This really adds a city atmosphere to the game. I want to add more terrain but I feel it would not work well with the road stopping out of no where. Ill play around with this more over the next few days I fo

Alpha

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This is my alpha for my game. Im unsure whether to add more terrain around the area such as grasslands and have the city isolated. Or leave it how it is. There is also an underground in the subway. Im finding it tedious to do each and everything but now its mainly copy and paste which is not too bad. I also have gems in the game but want to change them to acorns or nuts. Im finding the textures difficult in getting them right for the size and not overlapping. Im on track with getting most things with my game I am just trying to make it more professional looking. Just adding in the sky and other small things such as music. I am struggling to find a character that suits what I am looking for. The subway and sidewalk and buildings close up The buildings from further back