The idea I am focusing in on is a hamster who has escaped the house from its owner in a hamster ball and is exploring the outside world for the first time. Some mechanics I was thinking of having is an attack against enemy's like cats and animal control. Im not sure what I would do as the attack move though as there are many ways I could do it. I could do a similar one to sonic the hedgehog and spin fast or jump on top of them. I could also give him a weapon which would be easier to do probably. Another mechanic is that the hamster ball can act as a barrier/ second life like in mario when he gets bigger from eating a mushroom. I feel like it would be a good and interesting mechanic to add as it will enable me to make the game more difficult.The last mechanic is a simple one but it gives an objective to the game which is for the h amster to collect something around the map. What the character would be based on Source
Hey Aidan, Love the new blog design suits your context and subject matter better.
ReplyDeleteOver and Out captain