I learnt that unity only uses c sharp for coding now, as I thought there were multiple languages unity uses depending on the platform. I found how you can select where the lighting comes from very interesting as I know that takes a lot to do. The terrain editing reminded me of age of empires custom maps which was one of my favourite modes in the game. It is not as difficult as I thought it would be and I actually found it quite enjoyable messing with the terrain. As I was following the second tutorial I was getting worried there would not be any use of particles to make it look more professional but as I went on to the third tutorial I saw that we were using trees and grass. I was surprised at how much custom ability there is. It will take me a little while to get used to writing some of the scripts. I found the tutorials were easy to follow and the voice over was clear and concise. These tutorials have furthered my excitement to jump into the game design project. I really am enjoying ...
Hey Aidan, Love the new blog design suits your context and subject matter better.
ReplyDeleteOver and Out captain